The Use of Computers in Entertainment

Computers now have almost unlimited access to any song by any artist. Many website services allow users to purchase individual tracks or albums directly to their computer. Most record labels take advantage of these services to make up for lost revenue from illegal downloading. Although, if users do not wish to purchase music, they can still stream music from many websites free but with advertisements. Computers also open a venue for many amateur musicians in the music industry to record their own music without a professional studio. Computers also allow musicians to create artificial instruments to record with, called MIDI instruments.

With the advancement of video card and Internet speeds, movies and streaming television are now at the click of a mouse button. Many website services offer free-to-stream movies with the cost of a monthly subscription fee. Some websites even offer free streaming episodes of certain TV series with Internet commercials. With the use of newer HD televisions and computers, the option of sending your computers video feed to a full-screen television is possible. In some cases, users may not even need to pay for cable service or television because of all the free available video content online.

Computer games are a quickly growing market just like all other forms of video games. However, computer games offer a very wide array of possibilities. Computers have access to many peripheral devices such as keyboards, mouses, joysticks, controllers and more. Computer games also are highly customizable because computers can manipulate game files. Examples of this would be creating new levels, characters or graphic files for specific games. In fact, computers are absolutely necessary for programming any sort of new video game.

Electronic communication dates back to the telegraph that used Morse code to send messages long distances over wires. After that, the electronics industry added the wired telephone, the wireless radio and television. Since then, the industry has exploded; consumers now share information with each other anywhere, anytime and in ways that are as varied as we are.

World Wide Web users post content on websites for others to view. The content may be simple text, but it might also contain multimedia files including images, sounds, videos or streaming content. Unlike many other forms of electronic communication, most Web content is pulled from the Web by users who are seeking information, rather than pushed to subscribers. While not as permanent as traditional media like paper, Web pages can archive information for extended periods.

Email is a method originally intended to imitate physical mail. Messages are delivered from one specific address to one or more specific addresses. Users are alerted to the presence of new messages in their inboxes by email clients that display the content and offer an opportunity to reply. Messages are primarily text but may include file attachments of various types including images and short movies. Unlike instant messages, emails are generally not expected to be read immediately upon receipt. Most email readers keep track of conversations that include multiple people through the use of threads. Thus email is ideally suited for long, involved conversations between two people or among small groups of people.

Like instant messaging, most video chatting is conducted over Internet protocols that stream images from one device to another. At times, nothing beats a face-to-face conversation. Video chats provide an immediacy to a conversation. Because a person’s tone is often easier to read when you can see his face, businesses often use videoconferencing to aid in virtual meetings.

Social networking sites facilitate communication among people with common interests or affiliations. Sites such as Facebook and LinkedIn provide places for people to interact, sometimes in real time. Microblogging services like Twitter, allow short textual messages of no more than 140 characters to be broadcast to a large audience. Unlike text messages, which are delivered to only small groups, microblog posts are intended to be seen by all of a user’s followers. Microblog users can repost messages that they want to share with their own followers, so a microblog post can spread quickly. A widely reposted message is called a viral post.

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